That's because the structure void blocks made sure that no existing block in my world got replaced by loading in the pyramid.īut, uhm, didn't we already have schematic files? And there is also no 'room' or empty space. The only thing visible are the two beacons and the glass blocks on top of those, but the iron pyramid is completely invisible. Now the 'save box' will be generated for you automatically: Simple: then all you do is place corner blocks in 2 opposite corners of your structure and give them the same name, place the save block outside of your structure and give this the same name as well, then click detect. So what to do if all those coordinates only confuse you to no end? Now, working with coordinates has become second nature for me, but even so I still manage to make mistakes from time to time. You can probably see where this is going: the only thing I have to do is to make sure that the box covers my whole structure, and then I merely have to click 'SAVE'. The box shows us which area is going to be saved by the structure block. This is part of the box surrounding the pyramid and it indicates where the starting point of the structure block is set. Now look closely at the left side of the beacons: you'll see a vertical green line. But if you look at the crosshair you'll see that the pyramid sits within a negative X and Z range. The structure (save) block is in the lower right corner of the screen (on the ground). So right click to open the interface, and click the mode button (lower left corner) to change it: By default this will be a data block, but we'll need a 'save' block. It's really very simple: place a structure block outside of the structure which you want to save. But a solution to that problem has now been found! jump boost II for example).Īnd I'm too lazy to rebuild such a big pyramid on all corners (I play vanilla here). I tried setting up some smaller pyramids but that only became annoying while switching between 2 perks, 1 perk or even 1/2 a perk (jump boost vs. The problem is simple: when I get out of reach from the pyramid then I lose my status effects. On my redstone world I've build one large metal pyramid and placed 2 beacons on top in order to give me speed II and jump boost II. So I won't be talking about the data block, only the other variants: the save, load and corner structure block. And it even changed between the official MC 1.10 release and now. And more, but the information regarding the 'data block' is still very obscure. Simply put: it can save and load structures. Let me tell you guys: these are totally awesome. The fun part is that unlike the command block there's only 1 structure block, even though it can show up as different counterparts (see picture above). We have a barrier block (id 166 => minecraft:barrier) and finally you also can't obtain a mob spawner through your creative inventory (id 52 => minecraft:mob_spawner).Įdit: And I forgot my all time favorite: farmland (id 60 => minecraft:farmland)!Īnd now we have 2 more hidden blocks: the Structure block (id 255 => minecraft:structure_block) and the Structure void (id 217 => minecraft:structure_void). There's the command block (id 137 => minecraft:command_block) and its two counterparts the chain_command_block (id 211) and the repeating_command_block (id 210). Most regular blocks in Minecraft can be easily obtained if you got access to gamemode 1 (Creative mode).
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